Portfolio 3D Work

3D Work

#Animations

Ballerina Character Animation

Autodesk Maya


Animation study using The Royal Ballet's Black Swan solo as reference.

Key poses, in-betweens, and transfer poses were drawn over the clip using After Effect's frame by frame drawing tool, before being imported to Maya for animating. Made during Rigging and Advanced Character Animation course at university.




Nyssa - Capstone Project

Autodesk Maya

View Project




Car Chase Animation

Autodesk Maya

Adobe After Effects

Camera work using motion path curves in Autodesk Maya. Other effects such as camera shakes, depth of field and motion blur are also done in Maya, with touch ups in After Effects. Made during 3D Computer Graphics course at university.





Facial Animation

Autodesk Maya

Studio Library plugin

Adobe After Effects

Facial animation using a clip from Good Omens as a pose and lip sync reference.



Marble Run RBD Simulation

Autodesk Maya

Houdini

Marble Run rigid body simulation created in Houdini SideFX. This was my very first time using Houdini and making a simulation. All 3D models were created in Autodesk Maya and further tweaked in Houdini if needed. I set up the physics and material nodes so that it could be rendered with the Karma XPU Renderer. Made during the Dynamics and Physics-Based Animation course.



#3D Models

Fantasy Lego Character

Autodesk Maya

Adobe Photoshop

Lego character modelled after a custom, fantasy-warrior style minifigure. Created in the Design Studio 2 course at university, where we were introduced to 3D modelling in Maya. Textures were made in Photoshop; I also created a metal map that included the metallic sparkle speckles effect. This was a fun project to do while getting familar with 3D modelling tools.



#Environments

Broken-in antique shop environment

Unreal Engine

Broken-in Antique shop created in Unreal using provided and sourced 3D assets, music and sounds. Made in the Environment and Architectural Modelling course at university, using in-class provided asset packs for models in modular kits and Niagara effects.

"It is war time, and the old man's bookstore/antique shop got broken in after the window blew during the raid. Some smaller valuable got stolen, but the old man is unfazed, the sun is now shining, he's still got his music on his old gramophone, and a hot cup of tea. Things are tough, but he is making the best of the current times."







Asian Valley Town Environment

Unreal Engine

Made in the Environment and Architectural Modelling course at university, using in-class provided modular asset packs.